Year 1
- Paper Prototyping
- Digital Tools
- Ludology: Studying Play
- Creative Programming
- IADT Faculty Connect
- Gamification
- 2D Character Design
- Games and Culture
- 2D Game Engine
- IADT Faculty Skills Workshop
Game design is the art of crafting game mechanics, systems and rules that shape a player’s experience. As a game designer, you’ll collaborate and experiment to create playful, immersive worlds. Through this course you’ll learn:
With input from leading Irish gaming studios, our project-based structure ensures you’ll be creating games from day one.
In first year, explore game design fundamentals, including Paper Prototyping, Digital Tools, Ludology and Creative Programming, culminating in the development of a unique board game and your first 2D game experience.
By second year, advanced topics include a deep dive into complex game mechanics, level design, 3D Game Engine development and 3D modelling. Projects involve the development of 3D games individually and working in teams as part of a designated role.
In third year, explore Rapid Game Prototyping, Sound Design, Quest Design, and Advanced Game Engines. This semester focuses on rapid iteration of multiple game projects as you grow in confidence and develop your skills as a game designer. Explore opportunities for study abroad or engage in a work placement in partnership with our industry links.
In your final year, study Emerging Technologies and advanced aspects of game design while developing your portfolio. A capstone project focuses on a culmination of your unique skillset as a game designer.
This is a new programme, and partnership agreements will be established during the academic year 2024/2025.
In Ireland, the employment in design-intensive sectors has the potential to grow by over 20,000 jobs between 2020-2026. With an estimated 2.2 billion people playing video games across the world, the gaming industry is one of high growth and rapidly-developing opportunities.
Graduates will be equipped to pursue a range of specialist roles in the industry, including Game Designer, Level Designer, Sound Designer, and Project Manager. Graduates will also be exposed to a wide range of technical skills allowing them to explore roles in related creative and technical fields such as Programming, Social Media Marketing, Animation, and Web Design. Potential employers include notable Irish game companies such as Digit, Romero Games, Black Shamrock and Vela.
Graduates can continue to a broad range of Masters programmes in Ireland and internationally.